So I’m making a sandbox survival platformer game, but when the system i use to flip the sprites to face the right direction works until i get to the same x position of the sprite
also they get stuck on ledges i want them to jump to get over and they do but only if the player is close enough
same game and here is another issue:
the game has so many of the same block and i want to know if there is a way to make it destroy only certain blocks with one big block instead of many individuals
so instead of just the cloud it could break the dirt too, all in one block. There are ones that i want to break and drop custom items but they are few so i just need a simpler method for this idea