Have you every wanted enums in blocks? To be able to save the state of your player or game, but as a number? Introducing enum-blocks!
blocks it adds:
setEnumVar/setEnumVarStatement- sets/adds a key to an enum, with an optional number (details to last+1).getEnumVar- gets the number assigned to a key in an enum.enumVar- same as getEnumVar, but if the key doesn’t exist, it will create it for you.enumStr- gets the name of a key, which normal enums do not have.
test projects (same thing but different code, the first uses set/getEnumVar while the second uses enumVar):