- How did you first start using it:
- There was some kinda Coding Camp (Penn State Valey) somewhere when I was around 6th grade. They used VEXcode and MakeCode Arcade, but for some reason, I really enjoyed MakeCode Arcade. My very first project (which I have never shared) was this (holy cow I played it and
it sucksfealt supper weird). - Eventually, I got into js and started trying to make classes for it (and failed), but a lot later I found a really cool video. It was about about the Amanatides and Woo DDA algorithm. I would highly recommend it, as it was good at explaining! I also have made many other projects, all which can be seen on the forums here.
- There was some kinda Coding Camp (Penn State Valey) somewhere when I was around 6th grade. They used VEXcode and MakeCode Arcade, but for some reason, I really enjoyed MakeCode Arcade. My very first project (which I have never shared) was this (holy cow I played it and
- How it has helped you learn, create, or pursue your interests in technology:
- MakeCode has helped me learn greatly. It first somehow inspired me to write simple programs, and eventually going into things like Minecraft. It also has a js view that has a similar layout of the blocks on the left, allowing me to quickly learn what does what. Because it has js, I could easily use arrays and classes and everything I wanted. I was self-taught js through the book Coding with JavaScript For Dummies.
- I think what also was helpful were these forums. Everybody here is very kind, and can help with questions even when the question is dumb! The moderators here are also familiar with the layout of MakeCode’s code, so they can help with more complex questions.
- What have you created with it:
- I have created many progects- from my very first one to my best, I think they are all great.
- First Game - Good. The physics on it were very good for a beginner, and I believe it was made before I joined the forums.
- Colors - This was an attempt to get more colors on MakeCode, but looking back at it, it was a little failed.
- 3D Voxel Engine - My best project. The game is here, but I am also trying to turn it into an extension. The extension hasn’t been worked on in a while, but thats intirely my fault for forgetting about it.
- Rage Game - This would have been better if I worked on it more. It was supposed to be a full game, but I only recreated Level Devil. I might work on it more later.
- Satisfying Button - An attempt to make art of a cylindrical button, to try to improve my art. It currently does not look great, but I may try to improve it. For fun, I might give it procedural lighting!
- Small Game - a game that is only a sixteenth of the actual screen size. It is a game designed for hardware, and is made intirely in blocks. It has a couple bonus levels that I have never shared, but are accessable without modifying the code
- Platform Physics - A small demo of platform physics, which could probably be updated to reduce lag. I was just messing around, trying to create something cool.
- Undyne Attack - I was bored, and so I came up with this. This was surprisingly challenging to make, but it also helped improve my trig in the process.
- Enums in Blocks - A small extension to get enumerations from js to blocks.
- I have created many progects- from my very first one to my best, I think they are all great.
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