I am making a platformer game and I need to use multiple tilemaps since the maximum size of a tilemap is 255 by 255. I was originally using the extension where all tilemaps are loaded at once, but that was getting very laggy. I decided to switch my game back to loading tilemaps individually, but now I have some errors happening and I can’t figure out what’s wrong.
One error happens when you go from tilemap 1 to tilemap 2, the error seems to be in the “every 100 milliseconds” block where it sets the image of the second checkpoint. This is suggesting that the flag isn’t being placed, but I don’t see why not.
Here is the share link: https://arcade.makecode.com/S29427-85238-76818-14805
Ps: once you get to a checkpoint one time, you can use the menu button to find a teleport menu to quickly teleport back.