It’s been a while since i posted a new extension! Well, in honor of the current mini game jam I wanted to make an extension that lets people use the full potential of makecode arcade’s sound engine. Without further ado, I’m proud to present arcade-sound-instructions!
This extension lets you programmatically create sound effects in your game as well as manipulate them in all sorts of fun ways! I haven’t written up documentation on how all of the blocks work just yet, but today on livestream we explained how each of the blocks works in detail. That video is below:
Try it out and let me know what you think!
I also have some more features planned:
Combing multiple sounds to play in parallel (e.g. chords!)
Converting the built-in sound effects in the music category into Sounds so that you can use them with the blocks in this extension
Letting you override the sounds in the music editor with sounds created in this extension
i’ve mentioned this somewhere on the forum before, but the backstory is that one of the former makecode team members (@shakao) and i one day noticed that @eanders had changed his github profile picture to be a raccoon in a business suit so we decided to replace all of the other team member’s profile pictures with various business animals to see if he noticed.
whenever i draw myself i’ve always done so as a pigeon so that’s what we went with for my profile pic. all of them were drawn by the extremely talented @shakao
I’m so excited to have custom instruments for the music editor! After all, I think the base ones are quite limiting—Also, given the percussion instrument works more like a soundfont than anything, how would we make custom percussion work just like the base one does?
When is this coming out, and follow-up question, when it does, can I make the custom sounds have sustain on them for in the sequencer? Yk, like the sounds are similar to the duck, but a longer echo. I’m trying to make a spooky sound.