This started off as a set of tutorials for Ima.notarobot’s journey to learn JavaScript
I’ve finally finished the skillmap for an advanced version of Falling Duck. You can build the project in all three languages – Blocks, JavaScript, and Python – and each language has five levels. Along the way, you learn to use Richard’s Mini Menu extension as well as the Settings extension.
There is a ton of planning that goes into these skillmaps … and all of that happens before any writing! Just planning out the activities for the skillmap took a couple dozen hours, and then each level takes another 18 to 24 hours of work to write, test, and debug (total for all three languages). I started each level in Blocks because that’s the hardest one to write – that usually took 12 to 16 hours. Writing the JavaScript and Python levels after that only took about 8 hours for both. And that’s with no artwork added to the skillmap! Sorry it looks so … plain.
They’re super fun to write, which is why I like to create them.
That was my real motivation for writing these, redSprite. There aren’t many tutorials – and no skillmaps that I know of – that use the other two languages. Yes, I plan for all of my future tutorials and skillmaps to use all three languages.
When someone is ready to make the switch to one of the typing languages, I feel like this skillmap would be a good way to get started, as it includes some more advanced techniques along with most of the basics … and it does so without treating you like a beginner. (Nota bene: Use the hints when you get stuck!)
The Blocks path, too, is a good one to push your skills, as you learn about parallel arrays along with the two extensions that I mentioned earlier.
The only “basic” thing that I don’t touch in this skillmap is tilemaps, but that’s just because of the style of the game.
Have other ideas for tutorials and skillmaps? There’s a topic for that.
OK, the timing of this thread is just wildly coincidental, as I haven’t seen Friday’s stream yet. If you ever wondered how we start planning a tutorial or skillmap, the dev team did a great job of walking through the brainstorming process of what goes into building the concept for a skillmap or tutorial.
I just started the stream. I’ll watch the rest of it tomorrow. Great video as always!
I ramble a bit on this process in my always-in-progress set of articles on building skillmaps.
Crazy timing, dev team! Love the unintended synergy this weekend!