So, ive been working on a pokemon themed adventure game, but couldnt find anything similar to how pokemon does its dialogue speeches. The built in “show long text” in the game tab could work, but dosent look fancy and just blurts out everything at once. The story extension works really well, just gotta wait for all the words to display. Is there any way to like press A again while the words are slowly coming out to skip the cutscene and show the completed sentence?
there should be a drop down menu to speed up text in the story extension
However if you want to have custom fonts you need to use the fancy text extension (search for extensions here: https://awesome-arcade.vercel.app/extensions)
also here’s a topic abt making and importing them How to import custom fonts into the Fancy Text extension
fancy text also has text reading but since it uses sprites it works differently to the story ext/splash text as it doesn’t automatically have A inputs or pause the game.
here, maybe this will help https://makecode.com/_A0idDug00ekw
Seems interesting. I’m going to use this in my upcoming Pokemon fangame (it’ll be a BIG project), but who made the function so I can credit them?
i did in like 15 minutes after seeing this post XD
Some questions on the turn-based aspect, what extension are you using to make the battles? Ik the RPG extension will work well, I’m checking if there is an extension specifically to simulate these turn-based battles.
Uhh I had no plan to use an RPG extension. If I find one, I’ll tell you though!
Are you a pro or something??? I can’t do half of your extension, it doesn’t seem possible.