Sprite util:
Shader:
Sprite util:
Shader:
Yes, So I Am Creating Raed 3 trailer
Iām helping my son create a Minecraft mod in MakeCode using Microsoftās Code Connector. Weāre creating a procedurally generated city. He asked about using seeds so he can save/share the most interesting cities that are generated. I assumed this would be easy but, well, obviously not since Iāve landed here.
Unfortunately while this extension works great for MakeCode Arcade, it doesnāt seem to work for MakeCode for Minecraft. @UnsignedArduino , do you have any idea how to get this to work in the Minecraft version of MakeCode? Really appreciate any insights/leads you can provide. Thanks!
You can try making a new Minecraft MakeCode project in JavaScript as a new extension, make a new file, (call it something like fast_random_blocks.ts
) and copy the code from my fast_random_blocks.ts. Then save that as a GitHub project and that will be your extension to try. I would do this myself, but i dont have access to a computer right now.
Good luck on the city! If it works, please share pics!
As the resident smol brain, I have no idea how any of this works. Can someone give me a brief explanation of sorts?
After fighting to get @UnsignedArduino 's extension to work in MakeCode for Minecraft and failing, Iāve created a different extension which seems to work in any MakeCode environment, including MakeCode for Minecraft. It is based on the algorithm posted here: https://stackoverflow.com/a/29450606.
I highly doubt it is as good as the Fast Random extension above. However, for anyone having trouble with that extension, I recommend taking a look at what Iāve put together.
Note: To use in Minecraft, youāll need to import using a makecode-dot-com link as that editor doesnāt yet support Github. To do this, import into MakeCode Arcade as an extension and then use Share to publish that project. Import the makecode-dot-com link into MakeCode for Minecraft.
Working On Raed 1 (Still)
I am working on Baldiās Basics In MakeCode, So Get Ready
I made a 3D version recently:
@UnsignedArduino How do i use this? Im trying to figure out how to make a infinite map for my runner but I canāt figure it out, please help.