Friday night funkin recreation

can you send me the sprites for the arrows?

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man taking real popular games takes years this will take a few months til the functions man

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i think we should work on dialogue cause that is the easiest part of the game.

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ok, but on whose dialogue?

… you know it’s arcade makecode right? we can get started on functions now and then work on art at the same time, we don’t gotta wait this long, matter of fact it’s already been a month and nobody started working on the game. I am waiting for @gusiscute64 to give me the arrow sprites so I can start, but he hasn’t replied yet.

also you really haven’t done much, all you did was ask someone to make whitty, you haven’t really contributed much yet.

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Well i don’t know on whose dialogue but i’ma work on tankmans.

{Stands on imaginary pedestal and heroic music plays and a light shines from he sky}
This engine is easier in some aspects and way to hard on others, but we do have coders (like me, among others,) who are experienced with these issues, and we can easily overcome new issues. There are advantages in woking with teams, and together, we are unstoppable!
{Cue riled up crowd sounds}

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@brandodon i can make them if you want

ok! i just want them to be like the ones in the first reply to the thread

k i will begin working on them, i will tell you when i am done

done

Perfect!

@SamTheMan ???

I’ma keep updating it regularly, but ya’ll better help me!

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this is cool

I’ll help, but on the background.

zank zou!

i’m actually working on bf death animation.

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Im almost done with one of the spooky kids songs!

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im working on the missclick animation

also, is there a way to make it so that you can change the keybinds without editing the code?

i mean like chaning up for i key or down for d

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