Hello Joey and Peli, and all of you out here.
i have a few questions about my game, i was hoping for some help
Although I do have so more issues, so…
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I have the same code for all of my “opponents”
the issue is that the fire dude is staying in his dead image, but the other two are not.
i am pretty sure it is a dumb mistake but… -
I am trying to get your character to evolve. I initially tried to just swap the character with the evolved form in the array, the issue is that
a) it does not work
b) it breaks the health bar, and by break I mean it just disappears
I am still working on it, but it seems to be a wall, so I have started to work just on the “stats” for the main
mon and the opponent mon. -
Do any of you know if there is a way to made vars, like, I want a Attack, Defense, Health, Speed, and Mana value for each of my Monsters, do i just write those out. Because I can see how this would be a pain for when this project gets big, “catching” mons would make this a BIG pain because i would have t make like 40 gazillion vars. and its hard because i can’t just type it in, i have to mindlessly scroll.
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Lastly, i was wondering, i know how in java and other things, you can call whole scripts, like, the waking and moving part is one script, and then the battling is a script. Is this what i am thinking, and is there a way to do it in blocks?
link to game:
PocketPets
thanks so much btw.
-Blobiy