I’m currently several months into making a game with Intentional bugs, or GWIB for short.
GWIB is a platformer exploration game with a gigantic map and questionable inhabitants.
There are currently a wide array of bugs that absolutely destroy and sequence break the game, but there need to be MORE. What interesting and unintentionally useful bugs have you guys come across that I can implement into my game?
Missing blank frames in animations are always funny because the sprite flashes randomly! Also if there is a health system you can randomly make the health negative, make it disappear, etc.
Cool idea! I would recommend some sort of persistent screen-shake or noise on the screen. I think there are even ways to make the whole background wavy. I am looking forward to seeing this