Well guys im back with a new game i have made it is similar to doors but etremely fast hopefully you need a tutorial so you guys will understand go to the arrows to start a game there is entites carnation goatman slight slugfish elkman heed dozer and sorrow controls are A to jump B to crouch B and up button to slide i want to continue in the forums so this is my latest project there is badges you can get also the game saves on how much you died and saves your badges there is a way to clear data but you wiil need to find out in the game so i hope you guys enjoy and keep the forums going play it before i make it hard
when I encountered sight I dodged it once then the second time it made my screen like this is it a bug?
also if you look at slight but not look at heed you will die
no its the hallucination effect after you look at slight he gives u protection for 1.2 secs after spawn same goes to heed but the white part is on the right side
ok thanks for telling me
Man, these rooms along with these doors are putting me under some pressure, hopefully by the end of all this I’ll find grace.
I had to edit this so many times just to get the grammar right what
Add the papers so we know how to survive them
also make the screen shake to indicate carnation or slugfish is passing
okay also it may be hard to do that the screen shake
its impossible to screen shake when raycast is on
updated link here now with papers
I’m pretty sure there’s a block for that in scene.
Maybe I could do an interpretation of this.
it wonk work in only does in tilemap form so i cant screenshake
There’s a bug in the starting room In which you can turn the door into a flipped lever which results in a softlock
oh god how delusional is this office
ok i k already its the only bug there us a way to parry carnation