i want to make a turn based adventure strategy rpg. i can easily make the menus but thats about it. (turn based game use the only battle mechanics i can make)
i’m in (the coding).
what is that?
the game i need help with
1st: we need an artist unless you’re one (i’m not an artist i’m a coder).
2nd: do you know how to do the battling mechanics? i’m gonna try to do one (i forgot how to do it so i’m starting from scratch XD).
3rd: could you give me an example of how the game’s gonna be? plz, you can use a game (like the legend of the seven stars or earthbound, etc) as an example of how it’s gonna be, i need that info of the game plz.
im not a artist by menus i meant battle mechanics(like i said the only one i can make in arcade)
sort of like earthbound(can you chose what each character does during a battle in earthbound?)
yes you can.
ok so earthbound then crossed with mario rpg
so you’re doing the battle mechanics?
still need help? i’m happy to.
well, we need an artist and someone to do music, anyways @ethan or me are doing the battling mechanics, what can you do?
Im somewhat decent at pixel art, I could help
please do
yes. but i am terrible at balancing stats, like damage, mp, cooldown, etc
I remember making a somewhat functioning pokemon battle sim with sprites about a year ago (not very accurate) so I have some experience with turn based combat. I’ve lost the project since then :\
thats sad, now im interested in playing it
well, i could do that, also why don’t we add weaknesses to the enemys? like in persona, where certain moves are good against certain enemies and other enemys can resist it, or maybe like pokemon.
you’re hired.
also, we need a story and a name… and characters and maybe a side story, and a title screen (after the name, alex is the artist so he should be the one that will do it).