I can’t figure out how to make walls without collision visible!!! help meeeeeeeeeeeeee!!!
Are you referring to the 3D extension? I think that functionality is built in. Maybe running something that removes collision only when the player gets close would work.
yes i am reffering to the 3d extension!
As far as I know, blocks without walls won’t be rendered. I don’t think this can be changed, but maybe you can ask the original creator to change that? here I think is the original 3D ray-casting topic. It would probably take a while to get a response from the creator. I would probably just make the block a wall until the character gets close enough.
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In my 3d game i used a old version of the raycasting extension where walls are rendered no matter what you would have to remove almost all my code but you could use this