everytime I try to use the hide cursor block it just crashes everytime I move my cursor inside the screen. is there anyway i can fix this? (the error message is: “Program Error: pxsim.browserEvents._setCursorVisible is not a function”)
yeah its a weird block remove it it doesn’t work
@richard seems to be an issue with the Browser Events extension! Can you help?
I’m looking at the extension in GitHub and I can’t find the implementation of this function in the sim files… is it possible it was forgotten? Maybe I’m just not looking in the right place? The error seems to suggest the former.
@richard Yes! please fix this, I really dislike the cursor showing up when I have a game with a mouse! it really bugs me to have the regular mouse and the in-game mouse at the same time.
I’m thinking about doing that although i’m trying to make a virtual computer type project with its own mouse and I don’t want it to have double cursors. I am currently waiting on a response from @richard as woofwoof has asked them for help.
I asked Richard on today’s stream and he said it will be broken until the next release of Arcade. I don’t remember if that’s exactly what he said, so it might be broken for longer.
@ocarmo6819 please describe the issue you’re having with that code, because I don’t see anything wrong.
Also on top of that bug I have an issue of me just coding something wrong (or if it’s possible lol) check the attached img
for info thx
whenever I run this code normally you would think that the first time you run the code it sets it to 12:00 am which it does (I’ve tested this by clearing settings data before each test run) but after you run it a second time it just sets the time to 0:00:00 then 1:00:01 after one second (if you don’t know the settings extension saves data between refreshes )
I’m using browser events, settings, text sprite and the clock extension
Ah ok. I’ll look at the internals of the extensions and see what’s up.