Arcade 2025 update is live!

Hi folks!
We pushed some updates to Arcade on Friday. Read about the new features and fixes in our blog post.
Let us know what you think!
Thanks,
Jacqueline

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Love the new update so far! But is it 5 minute or 15 minute snapshots? Because I think the Twitch on Friday said every 15 minutes but the blog post says 5 minutes.

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@jacqueline.russell ive noticed what i think is a bug with the new extension for mouse clicks and keyboard inputs ith the new update. The bug is when you set up a block to do something when you press left click it activates when you release it and if you set it to activate when you release it, it happens whe. You press it. So i think the released and pressed actions are swapped

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Yup! I noticed this one! I was going to make an issue on GitHub once I got to better internet (road trip) but thanks for mentioning this! I will say that making it On Button Released is a much better experience on mobile devices, so once this is fixed I’ll have to change it in my projects so touch screen users have a better time!

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@richard wrote this feature, so I’m going to let him respond

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Can you send me an example program and explain the behavior that happens and the behavior that you would expect? I’m not quite following… Thanks!

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They just casually dropped the most exciting thing to me. I know what I’ll be doing instead of homework tonight ;). (its coding)

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@UnsignedArduino @jacqueline.russell just checked and it’s actually 10 minutes!

the source of truth (in milliseconds):

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Makecode est optimus
(Makecode is best)

Yea man i redid the extension in makecode so here is the link to the fixed project just don’t open it in blocks or it won’t have the right icon as in the blocks tab

@jacqueline.russell here is the link https://arcade.makecode.com/S88812-86762-60190-81672 basically you switched the pressed and released action but the way to fix it is to go the javascript and go to the browserEvents.ts part of the extension and scroll down to


At line 42 and 43 And switch Event.Pointerdown and Event.PointerUp and that should fix it

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@cameronary999 - can you log a bug for this at https://github.com/microsoft/pxt-arcade/issues? Include the test project, and also the repo for the browser events extension please. Thank you!

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these new extensions are peak

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Yes finally after 500000000000000000000 years copying and pasting!

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Seeing some cool things here, but one concern.
In the update for the Ask for String/Number section, it automatically turns to keyboard, what about those on mobile?

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@RedSprite it should also pop the system keyboard up on mobile! if it doesn’t, pressing the buttons on the simulator causes it to immediately switch back to the old on-screen keyboard

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When I use it on mobile my keyboard pops up

Approved so fast I can still edit this! Getting two responses in under a minute is insane lol

me too

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Oh, ok.

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