Help with sprite bouncing for my mario game!

Im making a 1-1 replica of mario bros but i need to find a way to make the sprites not bounce up and down, but side to side.

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If you give your sprites only a horizontal velocity, they should only bounce side to side I think. Do you have an example for what you mean exactly?

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Well i need the sprite to also have ay velocity because the enemy needs gravity

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Ah I see! Well there are two solutions to this:

Either make the enemies not fall off their platforms (make them go back and forth like this game)

Or

You can have invisible walls around your tilemap and have a check if they’re hitting a wall-left or wall-right instead of bounce on wall (Like this game – The downside of this is they’ll be turning before reaching the actual edge).

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OK thanks! this helped alot!

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