I have an extension:
In tilemap.g.ts
, the file looks like this:
// Auto-generated code. Do not edit.
namespace myTiles {
//% fixedInstance jres blockIdentity=images._tile
export const transparency16 = image.ofBuffer(hex``);
}
// Auto-generated code. Do not edit.
So when you import it into a game, TypeScript complains that you can’t redeclare transparency16
. How can I fix this?