Hey people! If you want to make a game that makes you speed run, read this!

So firstly, you make a variable, for example, name it something like “timer”, and then put [set (timer) to (0)] in the on start container, then grab a forever loop from loops and put inside it [change (timer) by (0.01)] and [start countdown (timer) (s)] and then grab a “on countdown end” container and put nothing inside it!
Also if you do line code put this:

info.onCountdownEnd(function  ( )  {

} )
let  timer  =  0
forever(function  ( )   {
     timer  +=  0.01
     info.startCountdown(timer)
})
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