How do I make a roar animation for a bossfight?

I am making a top-down dungeon crawler and I have a boss that will slowly follow the player and charge at the player every once in a while, but I want to have a roar animation to signal the charge but I can’t seem to work it out and I have no clue why it doesn’t work.

  1. crazy cool art!
  2. try replacing bigguy sprite with value from the element block or stop all animations and then run it
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Sadly no luck :[
I have no idea why it wouldn’t work, I checked my code to see if there is any conflicting code, there isn’t.

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Nevermind, worked it out, thanks!