I need help with my RPG

How do I have animations start and stop on time and how do I have animations update into newer animations because of a power-up?

3 Likes

You should make use of the stop all animations on my sprite block.
Stop the animation then make the new one. Or just stop it.

now it just stops animations in their beginning.

Would you mind sharing the code?

Make several variables. Add an on game update loop with “if (fire) then animate thru this, else if (normal) animate thru this”.
Hint: You need the character animations extension for this. Just type in “character” in the extensions menu.
Sorry if my explanation was crude! I can supply code if you like. :slight_smile:

mabe use the arcade animations extensions