So, I’m making a block that have Enum’s in it, but how do you detect what type of Enum choices do a script
I’m pretty sure it uses a number.
I think the best way is using switch and case like this:
enum GameState {
Intro,
Menu,
Playing,
Cutscene
}
let gameState = GameState.Intro
game.onUpdate(function () {
switch(gameState) {
case GameState.Intro:
...
break
case GameState.Menu:
...
break
case GameState.Playing:
...
break
case GameState.Cutscene:
...
break
}
})