How do you download uf2 files

for a while I’ve been trying to find a way to unload sprites if they weren’t on screen to make it so the frame rate would be actually good for once on my hyper the dragon game and adding in some shader extension except I can’t remember how you download makecode extensions soooooooo


uf2 files are the game file, not the extension file!

There’s a lot to unpack here, but I’ll try my best.
For sprite unloading, you could try deleting them once they’re off camera and respawning them when they’re in range of the camera. I’m not sure how to do this as of yet, but I’m planning on trying to do it myself, so if something works I’ll keep you updated.
As for the shader extension - it’s pretty simple! Just search for this link (More details on the Github post page at Shader Extension) in the extension search bar and it should appear. Basically if you copy in certain github links to projects, it will find the extension in the github database and retrieve it for you, I believe. At least in simple terms.

@goldtopaz here’s some sample code for you:

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