Title says it all ^
Hmm. You could have an array of images and each time you need to display the next image, you could do ‘Set sprite image to (array get value at ((index sprite image) + 1))’ You would also have to check if the sprite is displaying the image at the end to display the first image, to avoid errors!
In the ‘animate’ block try putting 1 second, like this
Fun fact: animations are just arrays!
Huh, didn’t know that. Thank you!
My entire project got deleted again so it’ll be a while until this project gets finished. Time to make this project for the third time. I hope third time will be the charm