I am going to post random games a make when I get bored, currently I have a satisfying button (already a topic), a tiny 40x30 platformer (already a topic), and a top-down world with platforms, which could be used for other games.
These physics work well! I like how the platform changes speed, how are you defining the path of the platform? If it’s by the tile map that’s really cool!
gaah I kinda meant ideas that would fit into an engine but I’ll try
Also for those who are wondering why I am making more projects when I already have like 4, it’s that those projects I have to do on a computer, all of these are on my phone
What if you make a shooting range, in a 3D engine where you can move up down, left right, and forward and backward? So basically, just use your voxel engine to create a shooting game