i need help with enemy drops with a chance of dropping weapons
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So you want some enemies spawn at different locations and the same with weapons?
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and for the drop chance there is a % chanch boolèen in “Math”
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use the on sprite destroy block
sorry for the french blocks
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I understand french 100%, so if you want I can translate it
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Im just wondering how did you do the hp bar going down when you get hit?
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yeas that would be good
have it so when the player makes contact with enemy you have it so it take health away
(you need the health bar extension)
yes please that would be helpful
It says: when sprite of type enemy is destroyed:
Define item at sprite (image) of type player
define the position of item at x (sprite x) y (sprite y)