I’m trying to make a game where the character gets points for eating food. I have the game randomly places three food sprites at the start of the game. All of the food sprites are set to sprite kind “food”.
The problem occurs when my character overlaps the food. If the character overlaps one food sprite all three food sprites disappear.
I only want the food the character overlaps to disappear.
Can anyone tell me how to do this without making three different sprite kinds and three different overlap boxes?