I recently posted an image mapping extension on my Procedural Animation Dev Page topic and It didn’t get as much attention as I would’ve liked, and that’s myself for kind of hiding it in that topic, so I’m posting it here for more people to see:
This extension is used for image transformation, you can think of it a little like texturing.
I got inspired to make this extension from watching this video about procedural animation.
This extension includes blocks on warping an image’s four corners to four other points of your liking. It includes blocks for color regions, which I’m really excited that this was possible, that are also mappable. And it contains blocks for drawing simple outlines on images.
The main reason this extension is useful, in opinion, is because maybe you want your character in your game to have different outfits, but you don’t want to draw every pixel for every single animation! Basically with this extension, it allows you to use a color region animation (blue for head, red for right leg, etc.) and map textures onto them in you liking.
I would love if people could check this out! Please let know what you guys think. I’m really happy with how this turned out and I want that for you guys as well., so let me know your thoughts on other blocks.
Here’s some examples of it in use:
Here’s an asset pack for color region animations:
Thank you!
