In my game i can't find a way to make the projectiles ONLY destroy specific ememies (solarpanel destroys thermal powerplant,ect)

You could use the Sprite Data extension to add specific types of projectiles and enemies in the form of a string or number within that sprite.

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As I said…
In the overlap section of the sprites category you will find this…
Screenshot 2024-04-21 3.05.59 PM
Then just put it right after the projectile is created and you have a different type of projectile!:+1:
If you use blocks that is if you don’t it will look different.