I will link you to this post which, though a bit outdated shows a bit of my custom 3d engine with a somewhat non-euclidean curving of a tunnel (and the engine allows for dynamically resizing tiles), but I doubt it is what you’re thinking and the camera does not have the capability to rotate.
Otherwise, I do not think the built-in raycasting has any sort of support for this though. As always though, if you have enough programming knowledge basically anything is possible in Arcade!