Inventory in 3D?

I am making a game using 3D Render. I was wondering if there is ANY way to make an inventory. I would rather icons in the inventory, but text works just fine. Also, the inventory is not intended to let items stack (1 item per slot).

You could try @UnsignedArduino’s inventory extension and see if that works (haven’t tested it in 3d though)

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You should be able to use the mini menu extension and set the menu z value to a high value (Idk the z layer of the raycast extension tho)