Invisible boundaries stopping sprites

In my game, sprites are stopped when they are moved away from their location. They are trapped by an invisible boundary. Can anyone pls fix this? Thanks.

Error video:
https://files.fm/u/wah59tkeyf

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Try setting the Stay In Screen flag to False for all your sprites, instead of setting it to True. I believe the extension that gives you multiple cameras doesn’t use the normal camera at all, but the normal camera still exists and will stop sprites from leaving its boundaries.

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