Is it possible to make fall damage?

I do believe it’s possible but I can’t find a way to make it though.

You could use your player’s yvelocity to trigger a fall damage variable.

Let’s say if your player’s yv is greater than 200 the fall damage variable is set to true.

Have an if statement that checks hitting wall on bottom and if fall damage is set to true.

This helps a lot for my game. Thx