Is It Possible to upload a Makecode game to the apple store?

Hey @PixelDoodle, we don’t have a built-in way to publish to the various app stores. That would be really cool. But your question made me curious, so I put together a little demo of one way to package an Arcade game for iOS. It just wraps the web player in a native iOS frame (provided by the CapacitorJS framework). I only got as far running it in Xcode’s iOS simulator. A few more steps would be required to upload it to the App Store, but it sets the direction at least.

@jwunderl Yeah, I was noodling around with developing a mobile player using the C++ vm, but that’s a whole different route. I like this Capacitor solution much better.

5 Likes