Good game but I really do think it could be improved by making the player go a bit slower. Also the controls felt a bit clunky and they can’t work on every device.
Now that the game jam version is done I’m going to be reworking the game into a Roguelike Dungeon Crawler
Similar to Hades/Enter the Gungeon/Risk of Rain(2)
Items (so far)
Double A
+20 Max energy
Mirror Ammo
Bullets Bounce
Overheating Battery
The lower your Energy is the more dmg you do
Magnifying glass
Extra Dmg
Extra Barrel
Shot 1 extra bullet
-20 accuracy
Classes!?
This is a Unplaned idea I’m not sure if i will implement it however i want to get opinions on it
Classes would Change how you play either slightly or greatly
Example 1
+2 dmg
+60 Max energy
-20 movespeed
Example 2
Scraping robots gives 20 energy
-120 Max energy
energy drains constantly
you start with a OverHeating Battery
I absolutely ADORE this game! The charm and power this game has is amazing! The music tracks are awesome! The only recommendation is to make natural mana regeneration, because like what normally happens, you can run out and completely lose your way to attack.
I plan on reworking how items well. . . work
you scale way to fast so I’m going to make all items now scale off the weapons base stats
so a sniper would get a better dmg mod than a minigun (laser pointer)
Also, I’ll be adding a second area and a hub world so you can change your hat and do other stuff
and finally making bigger rooms For later areas
i feel like the 8 weapons we have are good
but the items need changing
i can fix it by deleting the sprite then remaking it on the other side flipped but (in my opinion) that feels like something that doesn’t need to be done at the moment