I think it involves a lot of arrays for the property’s like spike psn and stun and for attributes like the block and range also he (most likely) made the enemy behavior over turns with a looping kind of attack like in slay the spire(games main inspo)
and finally I’m guessing he used block objects to store the deck of card to the player and also the hp and max hp. I also took a chance and am building a deck builder roguelite on this topic. (Free self promo) The Earth's Creations 🌍
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