Makecode mascot wars 2.5

even tho makecode mascot wars 2 is still going on 2.5 is suppose to be challenge for of course to make the best game and release a demo of it in the next 25 days. then by next 2 month you must make and offial release regardless of the quality or if it’s even finish or not

but in this one all your sprites must come from a dithering tool! meeting that your graphics must be pre rendered! Also oddly enough I didn’t include this on the first and second make mascot war rules but… you need a mascot for your game! the requirement for that is that it must be memorable, easy tell what the character is from it’s silouet, and that’s really it So if you want to join in on this one just put your vote below!

(don’t mind the profile picture change, I just thought it was kinda funny at the time)

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unrelated stuff
  • I love quebec
  • I love texas
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2 Likes

boom

got the full game :fire: :fire: :fire:

2 Likes

WHYYYY???
Isn’t this just turning non pixel art into low res and grainy versions of themselves?

3 Likes

I thought it would be cool to get a some sort of donkey kong country effect

1 Like

idk how this works.

1 Like

Ah yes, Texas. Home of the wild cowboys XD

2 Likes

A dithering tool? all sprites being prerendered? weird requirements.

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Yes it’s not the best I’d rather make my own art thank you

2 Likes

I was thinking to do this like a donkey kong country sorta thing were you could get impressive 3d models and then compress it to makecode so it can make it easg to get decent makecode graphics and make it quicker to make sprites and stuff.

3 Likes

I would do this because I’ve been working on a game like this secretly but i don’t think i’m ready to show it off: It’s called Diego 3D Mania

1 Like