Makecode mascot wars 2

hello traveler, I know it might be weird that I haven’t been posting as frequently since November but it was because of the complicated development which was making hyper the dragon. you see each level is made with a tile map and mechanics get introduced every level most of the time, and due to porting tilemaps being relatively buggy it takes a lot of time to make one of these levels. plus there’s like 18 power ups in the game with more to come but… on the bright side the game is really easy to code due to it being on makecode so you should expect a offial release this summer!

This little beta below doesn’t have the code for the 5th level yet but has the full tilemap of enemys collectables and enemys that are supposed to be added in the 5th level

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