I’m working on putting together a series of very short tutorials to give people a quick lay of the land of the Makecode Arcade Editor. I’m aiming to use these for a hopefully up and coming game jam.
I would like to use the PRIMM (Predict- Run- Inspect- Modify- Make) method for these tutorials. I am hoping to start with a starter code that asks for a prediction and then test out the prediction. From looking at the docs, it seems that using the aracde.makecode.com#recipe:urloftutorial should load the code blocks when the tutorial first starts. I’m using Github to store the project. I’m finding that it does not reliably load the blocks. I’ve tried versions, deleting what’s in the cache, different browsers. Any other ideas?
Here are two example tutorials:
BTW… the tutorials are currently a work in progress… I’m just seeing if I should continue down this path.