well ive mad a extension for this https://github.com/neverstopthecoder/screen-brightness but the screenBrightness command for hardware
Are you saying I can add this block to my extension?
do you want to? because
You can!! I don’t care
How do I do those cuz I tried in javascript and it didn;t work for me
I have already implemented these in the extension this topic is for. The code is in here:
lines 407 - 433:
/**
* Draws text on an image
*/
//% block="Print text $text on $target at x $x y $y color $c font $font"
//% blockId="extras_print_text"
//% target.shadow=variables_get
//% target.defl="picture"
//% font.shadow="extras_font_selector"
//% group="Text"
export function print_block(text: string, target: Image, x: number, y: number, c: number = 1, font: image.Font) {
target.print(text, x, y, c, font)
}
/**
* Draws centered text on an image
*/
//% block="Print centered (x) text $text on $target at y $y color $c font $font"
//% blockId="extras_print_center_text"
//% target.shadow=variables_get
//% target.defl="picture"
//% font.shadow="extras_font_selector"
//% group="Text"
//% weight=1
export function printCenter_block(text: string, target: Image, y: number, c: number = 1, font: image.Font) {
target.printCenter(text, y, c, font)
}
You can copy this if you wish.
Classes in blocks add it I dare you
It is not possible with the tools I have available, but you could try out the Block Objects extension for a similar effect.
maybe the public and the private commands I don’t really know if its possible I don’t use them maybe also const or var maybe even let but maybe those two wolud be dumb maybe the Buffer command like image.Buffer if theses ones help
oh also what about the fonts like font8,font5,font12 you can include scaledfont
Add
setTimeout(Function, 1000)
I may be missing something but the demo game doesn’t load, and even when I try to edit it, it doesn’t show the shaders
Yep! I can see that too. I’ll look into it.
Welcome to the forums, Pixel-Fish! I like your profile picture!
Hi, and thanks! I’ve been using makecode for a bit longer but just joined the forums some days ago, and I’ve already seen some really cool stuff here
Do you mean image.ofBuffer? That would be the only one on this list that is possible to add.
Ok, looks like this one should work:
Mods could you replace the seemingly broken link with this one? Thanks! <3
Roger that.
yeah because I think its pretty powerful with what I know it can do I think
It does! Given the ability to change the shadow colors I see a lot of potential in this
Is there a reverse image to buffer function somewhere? Because I went as far as to look at @Sarge’s Better Settings extension to see how he stores images and he does it manually and doesn’t use ofBuffer at all…
I will definitely have to investigate how it works because the few uses I tried didn’t quite work.