New game jam, new devlog topic i will accidentally let die 20 days in. This also doubles as a sprite stars devlog since i haven’t done those. Have a look at the movement engine demo!
Mila the Ladybug will play like a classic sonic game, but with new movement stuff. This is the most complicated player movement system i’ve done yet (new to this stuff, usually i go with Move with buttons), so feel free to suggest changes.
Things in the works:
-Variable jump height
-Walk animations
-Something to replace Rings
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bilangus “try to keep topic alive” challenge
Engine demo 2 is here!
NEW STUFF
-Springs
-Moving Platforms (that were a pain to code)
-Shield Monitor
-Variable Jump Height
-Movement was made less stiff in general, especially jumps
STUFF STILL IN THE WORKS
-Animations
-Ring replacement
KNOWN BUGS
-You can clip through the floor by being crushed by a moving platform. I’m just going to make this kill you
Tell me what yall think, especially regarding the movement. If that doesn’t flow well then the entire game goes down with it.
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