💥 Missile Battlegrounds

Do you need help in any way?

I could use help with my will to get out of bed and code

what can you do

Help with uhhh skins, achievements, points used to buy skins, and… mmaybe the boss

the boss? tell me more, I’ve been struggling on that

The boss, as you said, spawns in a certain section. It woumulti-layered boss bar, with a lot of health and could have different attacks, like summoning mini ships, creating lasers or just projectiles. And if you still want to, when the ship dies, you go inside to destroy the core and run out before the timer runs out. Kinda like Metroid. After that, you can either continue endlessly or end there.

yup yup, spawns in sector 10

Okay how are sectors separated? Would be important to coding the boss if we do the Metroid part. Also is it blocks or Java or Python? I code in blocks

sectors are already added, I will probably change it to an ELO based system but for now I think that you have to survive for a set amount of time

OK nice nice

your hired, also dispite common belief i do NOT provide a 401K Retirement Plan

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Yay I’m hired!

Aww… I needed that money…

Jokes aside, how do you do a private chat? The robot of MakeCode told me I could but I dont understand how

Development Changes

Updates

What you are currently looking at is the days between every missile battlegrounds update, 27 days after release the 1.26 Update Happened, 4 days after that was 1.27, 24 days after that was the 1.28 Update, then a Whopping 562 Days for 2.0 and now we are 315 Days and Counting for 2.1, there is a very obvious jump in development time, an unnatural jump, you would expect it to slowly grow but this jump is massive. This is not because its just hard to make, no I’m just sitting around doing nothing, anyways I very much can make an update in a month, and that leads to the announcement, by 2027 there will be a return to monthly updates and no more year long waits for updates

The Swap

Im doing some black magic type mix and match on the timeline and this new timeline just makes sense, so swapping the content of 2.1 and 2.2 and I’m swapping the names of 2.3 and Breaking Through Barriers and Against All Odds, this is some black magic stuff so imma sum it up in the graph

So the Update Timeline was

Update Name Content
2.1 Unintended Consequences New Boss Fight
2.2 Against All Odds Sectors Revamp, Customization, Quests
2.3 Breaking Through Barriers Raids

and now its

Update Name Content
2.1 Breaking Through Barriers Sectors Revamp, Customization, Quests
2.2 Unintended Consequences New Boss Fight
2.3 Against All Odds Raids

Its so confusing that it even got me confused to the point that I had to triple check the graphs

2.3 Against All Odds

2.3 is going to to add a new features called Raids, so basically after every 5 sectors there will be a true test of your skills, so this idea literally came to me in my sleep, so its very vague, I’m thinking like a space station and it will be very similar to the boss fight but easier, I’m open to suggestions about this

you cant

Sadly it’s not allowed. The MakeCode has done that to make sure there is nothing inappropriate being said since we allow people as young as 13 here.

2.1 Breaking Through Barriers is now in Development

Official Update Timeline

Update Name Content Target Release
2.1 Breaking Through Barriers Sectors Revamp, New Enemies, Tutorial Q4 2026
2.2 Unintended Consequences Mothership Boss Fight (No More Planetary Invasion) Q1 2027
2.3 Match Game Tech Tree (TBD), Modular Upgrades, Special Abilities Q2 2027
2.4 Against All Odds Space Station Raids Q3 2027
2.5 Chaos Theory Doctrines Q4 2027
2.6 Fool’s Errand Levels 51 - 100, New Enemies Q1 2028
2.7 Wildcard Outpost Boss Fight Q2 2028
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