My First Bullet Hell Arcade Game!

Yeah, that’s definitely possible, and it’s not hard to implement. I might add it in the next update!

Also, sometimes five level 30 bosses aren’t necessarily harder than one level 30 boss. That’s because the difficulty gets split between them, so each boss is actually only level 6.

I’m also thinking about removing this difficulty-sharing system in Boss Mode, so five level 30 bosses would actually mean five full-powered level 30 bosses. But I’m a little worried about performance. My PC might start begging for mercy.:zany_face:

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I’m not sure which specific effects you’re referring to. Most of them are made with custom code, using math to calculate shapes, movement, and animations, then drawing everything programmatically. If there’s a particular effect you’re curious about, I’d be happy to explain how it works!

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this is 100% up to the browser. we don’t have any way to run on multiple cores.

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I have to say this is one of the most really high quality games ive seen on makecode, especially the graphics

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I just want to ask, how long ago did you start making this game?
It’s incredible that you haven’t used a single extension

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Bro just cracked like that ig

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Yo mods add this to the home menu this guy deserves it

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YEah that would be very good. U could have it be a showoff project to take more people away from the enemy(scratch ) @richard @MakeCode @system

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Great game!

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Scratch barely even recognizes us lol

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In my personal experience, Scratch is incredibly laggy compared to MakeCode, but make code also harder to learn than scratch i think

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I don’t think so, I’ve been using makecode for 3 years and i don’t know how scratch users do it. All of the code is stored inside the sprites!

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I find that TurboWarp is faster than MakeCode


all art in this project

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the duck jumpscare

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