That is a lot of rocks.
yea I have a balancing update ready adding a new features https://arcade.makecode.com/S59360-61485-77937-95209
wow! they alll keep coming down. Maybe you could decrease the rocks?
NEW UPDATE FETURES:
NEW ART, BIG METEOR NERF AND BLASTER BOLT COUNTER
Here is the game- V.1.3
If you want to eventually make a really fun bullet hell game, you have to create bullet patterns. You can look up the game series called Touhou to see how such patterns usually look like.
They may take a lot of work to make, but learning them makes for really fun gameplay if you want to make more bullet hells
I am adding something big next update, here is what I am adding
Buffs:
+1 health
Bomb (destroy ALL meteors on the screen at the time of use)
Big Shot
Shield
Invincibility
Speed boost
Time freeze±*
Triple shot when hits meteor duplicates into 3
Magnet through (gathers meteors into 1 area
Blood lases (Mega shots but will take away 1 health every shot max of 3 shots)
Defence drones drones orbit around you
Death controller (gain +10 bullets and a revive
Bonus ability almost debuffs with bonuses
Control flip but You gain + 1 bullets every second you have them (can remove at any time you want)
Over heat take DOT but you are faster
Static Hull asteroids come slightly towards you but they explode when they are caught in the ability too long Warning if you touch them or the explosion
Glass Ship tiny with 2 hp and greatly increased speed
Every 5 seconds there is a 50% chance to get controls flipped but when this applies you gain double bullets
Passive Debuffs
Fuel leak drift in a random direction when still for too long
If you stop moving for 2 seconds you lose 1 second of movement
Debuffs
Solar flare if you have this rays of light appear with a 2 second warning
Earth destroyer (every meteor has a 2% chance to hit earth and there are big screen shakes)
You lose 2 health for 5 seconds
new meteor sprites
bug fixes
Balancing