It’s cute!!!
(whatever the little “4” thing is… I LOVE IT!!!)
Thank… you? (He’s not supposed to be cute, y’know…)
WELCoME BACK!!!
I’ve had a huge idea!
After playing an hour or so of Super Mario Bros. Wonder (which is incredibly easy if you ask me), I had a breakthrough to make my platformer/RPG mashup The Fourth Dimension even better…
In Wonder, there are badges, which (similar to Cuphead) give you different powers and abilities (as far as I know, I haven’t played Cuphead). However, in Wonder, you can only equip one at a time… so what if you could stack badges and even create your own loadouts for different situations?
This led me to create… well, I’m sure someone on the internet has done this before… drives!
There are four categories:
Support: Increases the main starter abilities (jumping, moving, etc.)
Current Support Drives: Jump Drive, Speed Drive, Shield Drive, Charge Drive
Ability: Adds brand-new abilities like ground-pounding or walljumping
Current Ability Drives: Drop Drive, Rebound Drive, Time Drive, Wall Drive
Enhance: Helps you find/use items found throughout the world
Current Enhance Drives: Cloud Drive, Spend Drive, Save Drive
Special: …
Current Special Drives: None
Some of the drives are self-explanatory, but I’ll release details on some of them later.
I haven’t actually gotten around to coding them yet, but I will soon after I finish up my school stuff!
Due to this, I might not work on this game for a while. I don’t know if I’ll even finish it! But, since my last game is stuck in the trash bin of the Internet, I owe a huge debt of a game on “My personal blog and stuff”.
This game… it also means a lot to me. I’ve never created a full game like this before, and the lore behind it is based on my personal life. It contains my largest secret… something I’ve never told anyone about. It’s nothing bad, it’s just… been on my mind for a long time, and I need to spill it. Desperately.
MPBAS counter: 59
Alright then, the winner of the male poll is Richard (Hmm… I wonder why…) and the winner of the female poll is Lyla (which was my personal favorite). I’ve only got one suggestion though, in @BlastBoxGames’s Jeffery.
3 more suggestions are needed!
agreed
Some random stuff about me!
What’s your favorite MakeCode block?
Personally, it has to be this block in the Timer extension.
It allows me to run a bunch of code on top of each other without bugs, and make loops easier to use.
Why “49dev”?
I knew I needed a good, short username with meaning. 7 times 7 was the first square I ever memorized, and if you add the value of my last name’s letter numerals together (A = 1, B = 2, etc.) the sum is 49.
What’s your favorite video game?
This one might surprise you: Lego 2K Drive. When I first saw it in store, I just thought it was a MarioKart clone. But it’s actually better! You unlock different bricks, cars, and minifigures throughout the game, and you can even build your own cars with Lego bricks! And there’s an open-world story mode. That’s nice too. (The cutscenes are hilarious!)
What’s your magnum opus?
I’m not sure… I’ve never posted a full game on the forum before. Maybe it’s time to get started!
What’s your favorite school subject?
Math. (Aren’t one-word answers great?)
What’s your favorite video game system?
Tied between Nintendo Switch and PC. A PC can access the internet, but lacks Nintendo. A Switch can access Nintendo, but lacks (proper) internet. (Also, a Switch is so much easier to take on vacation than a bulky Playstation or Xbox, and yes, I’ve heard of the PS Vita.)
Do you play Smash Bros, MarioKart, and/or Street Fighter? If so, who do you main in each?
In Smash, I have 5 mains. My favorite is Kirby, because he’s an all-around fighter with great recovery. My second is tied between Bowser (obviously, because he’s so tanky) and King K. Rool (only in the most dire situations). My third is (please don’t attack me!) Pyra/Mythra, but preferably Mythra (again, also in dire situations). My fourth is Steve, and my fifth is Lucario. (I don’t use Meta Knight because he’s banned from tournaments.)
In MarioKart, I main my Mii, because I am quite… heavy, and use the Circuit Special with Retro Off-Road tires and the Cloud Glider.
I don’t play Street Fighter.
You’re a Kirby main? You suck!
Repeat what you just said to Kirby, please…
Villager in Smash >:D
Holy moly! Creating drives is tough!
Not because it’s hard, because it’s actually pretty easy, but it is so repetitive. The hardest part is having to make the Drive Selection screen.
Even harder will be creating three slots. I’ll have to make some code to check which drive is equipped so you don’t equip two of the same drives.
My Demo Checklist:
Perfect player physics
Create Drive system
Create the 2 starter Drives
Create first 5 levels + cutscene
Finish wall jump Drive
Make game save file
Create powerups
Finish first boss
Edit lore
Complete first section of levels
Start on the main game hub
AWESOME!!! : D I can’t wait to see it!
lore
Welp, I think it’s time to finally name this person! (The default person in the spritesets)
- Rick (@49dev)
- Lyla (@49dev)
- Jeff (@BlastBoxGames)
- I’ve got a better idea! (Post below)
IDK, I always thought they would have a neutral name like alex!
how late am i?
Not very. Would you like to submit a name?
a name for what?
Righty then! New name, Alex (not the one from Minecraft). If you like the new one, change your vote, otherwise, keep it the same (unless you’ve changed your mind). (Again, we’re naming the default person in the spritesets!)
- Rick (@49dev)
- Lyla (@49dev)
- Jeff (@BlastBoxGames)
- Alex (@randomuser)
- I’ve still got a better idea! (Post below)
It’s official! The name of the default person is… Alex!
Gotta change my code…
I was bored, so I made an extension!
My first extension, at that!
It’s one block (yes) that triangulates the camera’s position based on two chosen sprites. You can run the block once to instantly triangulate the position, or you could insert it into an on game update loop to create a cool multiplayer camera, so one sprite is never offscreen!
I have the working code… but I’m stuck on the GitHub part. So I’m putting off the extension to work on my other stuff.
Meanwhile, on the “game” side of things, I just finished a cool-sounding track that’s gonna be in the game! When working with the music editor, I knew there had to be a way to copy and paste a whole section so I wouldn’t have to keep re-writing the whole thing from memory, but I never did find a way to do so. I also got started on the sound effects for the game, so things are going well… ish.
Awesome, that sounds quite useful! How did you handle the sprites being so far apart that you couldn’t capture either?