ask me any questions you have i will do my best to answer them.
here is some cool “custom screen size” java code: it can be converted back to blocks
namespace userconfig {
export const ARCADE_SCREEN_WIDTH = 160
export const ARCADE_SCREEN_HEIGHT = 120
}
it looks like this in code
namespace userconfig {
export const ARCADE_SCREEN_WIDTH = (amont of pixel you want)
export const ARCADE_SCREEN_HEIGHT = (amont of pixel you want)
}
So in the 3d Raycasting ext. how do you do a cutscene? (with all text in screen)
im sorry to tell you that i dont know
Oh…Okay! Are you good with pixel art? I’m enlisting people to help me with a Project I’m working on, it’s like the Paper mario series (visually and the Partner system!) with elements of 3d platforming, but I need some help with all the sprite art and menu screens!
i made map saving
so that you can randomly generate a world and save it
now save walls and player position on A button press
yes i can help
Not necassarily what I meant, (it’ll still be useful though!) I need something that will save your progress in a game, Not on one of the devices but within makecode it’s self.
Perfect! Can you Draw some Circlegoomba looking things? With big bushy Eyebrows and red shoes/feet/legs (their shoes are their legs and feet)
goomba with red feet
Well…It’s not exactly what I needed. To be more specific: A ball with red feet and bushy eyebrows, small eyes and no mouth, also could you do animations for this sprite?
Btw soes the custom screen size work on hardware
Hi I cant figure out how to make an enemy that moves left to right and on top of the screen and drops projectiles I tried to look for a tutorial but cant find anything
here you go
Hello! Welcome to the forums!