Hey guys, I recently made this game that uses Corgio platformers, and I need a ground for it to stand on. What block does this, and how to make the corgio stand on it? Thx for your support.
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Could you share your code? Normally we use sprites, combined with tilemaps to make the ground, and acceleration of the sprite to make gravity.
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But what’s the block for that?
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I think the Corgio extension might just be too outdated for what you are trying to do. It also seemingly has a double jump bug. I would change it to use blocks like this:
The Tilemap block can be found in the Scene category, and the Set (sprite) [ Velocity ]
and Set (sprite) [Acceleration]
block are both that Set (mySprite) [X] to (num)
block that can be found near the top of the Sprites tab (the 5th block down).
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