So there are two things I need help with, however I will start with the most important one, the game bug. Why is the message for gaining gold appearing when you enter the one exit tile thing I made???
Example image
The 8 with the gold sprite by it is one supposed to be there. The other thing
Also how do I make a “game pause” that does not pause the entire game and prevent the character from moving??? Whenever I add the pause code to this:
It pauses the whole game and the character! but I just want it to only be for that one repeat trigger so there is a smooth animation with the text sprite before the text sprite gets deleted (after the repeat block I would have put the deleting block; however, I removed the delete block and pause block because I was trying to debug before deciding to get some help.)
I fixed your problem, and it is a weird thing for sure. Your problem was that the locker bottom for triggering the gold claim event on the level2 tile map row 3 column 6 is the same spot as the entry to that area on tilemap level1. Although i dont know how to fix the gold thing, the way to fix it is to change this: