Procedural animation

hey so I have seen the Procedurally generated Ai worm post and now I am wondering, is there anything to help you do procedural animation in makecode arcade? we have stuff for trigonometry, and other things for using sprites, so why not combine them for this type of stuff? I mean, if we really want to make better games and animations and stuff on the platform, we should lean into some cool stuff we have already seen a little, like procedural animation. we have already made procedural generation, why not work on this to? just wanted to say that.

3 Likes
  1. Makecode is for making games rather than animation (my opinion)
  2. It’s AI, AI is NOT that good as it’s unoriginal and proves sloth.

(Why am I talking about 1 of the 7 evil bad things)

4 Likes

not my link

this was a summision for the cozy jam and uses procedural animation

hope this helps

2 Likes

I just created an extension for soft-bodies or ropes which can be used to make Procedurally Animated creatures/things in make code.
Here’s the link to that page:

I’m glad you’re a fan of my creations!

1 Like

Like a procedural animation extension?

well in answer to that

  1. procedural animation is used usually for automating animation and making it look more natural (rain world uses it and a handful of others and it gives games really cool looks)
  2. it is not the ai you are thinking of, your thinking of generative ai. this kind of ai is completely different.
1 Like

yes, which Blade appears to be working on. although I have looked at it before, it was glitchy so I wrote it off. it also doesn’t have anything that may work well with trigonometry, or I just didn’t see anything. the game may have been updated, but I don’t know.

1 Like

nice game! really love the procedural animation, and its a great example of what I hope that us make coders can create with ease in the future. this type of work is way to hard when it comes to getting the math right, not to mention joining two parts together. I do hope that Blade makes his extension if he will, to better help us make great things like this!

1 Like

wait this is insanely cool how did i miss this?!??!??

1 Like

It was a cozy jam submission!
(The games for that jam were INSANE)

3 Likes

the “game” means the example shown for the extension and the extension itself, just to clarify.

1 Like

sorry, count edit a few things fast enough. I mean I hope blade makes it so that in his extension, if they wish to do so, easier to make stuff similar to what is shown in the afro mentioned game.

1 Like

Yes. That was my submission for the cozy game jam, and I did use procedural-animation.

2 Likes

the 7 sins is what you mean right

1 Like

I recently was working on the soft-body extension I made, and I went and added a new block. It looks like this:
image

What it does is it finds all the edges of each segment in the soft-body chain and connects them and then fills them in, so you get those fish-like looks in the “Ripple Nursery” game I made.

Hope this was a helpful add-on, @top_hat_lord!

And I may add more blocks to add “limbs” to the soft-bodies!

1 Like

Hey, just wanted to ask if you could add a fish to ripple nursery, a orange and blue betta fish named styx please? Its my betta fish that died 2 months ago

3 Likes

I’m sorry to hear your fish passed, @_jupiter. :worried: I was actually thinking about making different types of fish with different patterns. For instance, spots, lines, or squiggle patterns on the fish, as like something random that could happen to the breads. It might take a lot more coding than I think, (taking that I have to add/change stuff in all the parts of the game. “Personal Pond”, “Auction House”, and “Breading Pond”).

But I will see what I can do! maybe I can just make one really rare fish with Styx’ pattern.

4 Likes

Thank you.

Hey @_jupiter! After months of working on it (no seriously, it took me awhile to get the code working), I created your pet Styx as an Easter-egg in my Ripple Nursery Game!

  1. Go to “Personal Pond”
  2. Press “left, right, left, left, right, right”

And there ya go! Styx will be added to the pond. He is randomly generated every time to look different. Still working on being able to actually save styx in your pond.

If you wanted to share a more detailed depiction, I would be more than happy to make him look more like your fish!

4 Likes

I HAVE MADE AN ARMY OF THEM!!

3 Likes