This is so cool! Those transitions are so cool, it might be one of the best things I’ve seen in MakeCode in terms of attention to detail! Take your time, if it takes years, we’ll still wait because quality is the most important aspect!
WOW HOW DID I MISS THIS
I LOOK AMAZING!! THANK YOU SO SO SO MUCH
This truly is an astronomical project!
Can I be added in the game as my pfp. He is going to be a plumber if possible
I’d say my characters reason for existing is just to Entertain people!
Bon so spin.
Also, @TheConeGuy I’m voluntarily inserting the worlds largest cone in your home :).
Coneguy approves of this post.
Freddy Fazbear Makecode?!?!?!??!
No problem! So happy you’re happy with your character. And thanks for the kind words ofc!
Could you maybe make my character like a prop in the game? That would be awesome!
and I will do it again
@Unique can i possibly be in this game as a green ghost who only appears every once and a while.
This goes for anyone who is asking to be a secondary character. At the moment, I’m focused on the main characters but I will see what I can do. So feel free to ask, but just know that I won’t give you immediate confirmation at this time.
Thank you, i’m still getting used to the new users and new games (I still got 1 billion posts to read…)
(super cool progress update)
Hey guys! I wanted to give you all a cool progress update because why not?!
So I’m currently working on all the characters houses, it’s all fairly straightforward… at least it was before I needed to add… FURNITURE! In all seriousness, programming furniture is something that can get messy. Lemme do some math for perspective:
- There’s 11 houses
- About 15-40 pieces of furniture and decor per home
So that’s between 165-440 pieces of furniture and decorations in total. And now I think I can probably assume we’re on the same page when I say that’s a lot of sprites and assets.
So what do I do? Optimize of course! Here’s how I’m making furniture…
Now I want to cut that 440 down to ≤60. But how exactly? That’s when reusable images come into play. Let’s split that 60 maximum into two groups, 40 unique furniture and 20 reusable furniture. Reusable furniture (as the name suggests) is simple furniture sprites that can be used in multiple houses (sofas, TVs, kitchen appliances, etc.)
Now you’re probably aware that I want each character and their homes to be unique in their own way (this has proved to hella challenging.) And those reusable furniture I mentioned is pretty crippling to that objective. But the solution to that is pretty simple ngl, I made a function that can switch the colors of the recycled furniture in different houses (and some custom “color to color” blocks for visual ease.)
Yay furniture! Wait what about storefront furnitu-
(to be continued, unfortunately )
Ah, I love this method! I used it in Online runway and it worked awesome!
Oh! I remember that game from UAT2, you did great on that game btw. Awesome to the concept working for real!
Same, I used it for Isometric City Builder! to make each house have a random wall colour and roof colour so they all looked unique.